GAMES I HAVE WORKED ON
In my nine-year career on the marketing side of the gaming industry I have had the luxury and privilege to work on 70+ games. My portfolio is rich with a diverse amount of games at the top of their genres with several having won or been nominated for Game of the Year (Badland, LET IT DIE, TEPPEN, Rock Band, Saints Row: The Third), achieved millions of downloads (Puzzle & Dragons, TEPPEN, LET IT DIE, Badland, Terra Battle), accumulated millions of units sold (Rock Band, Saints Row: The Third, WWE '12, Dungeon Defenders, Red Faction: Armageddon, GRANDIA II Anniversary Edition, Darksiders II, Sanctum 2, and Warhammer 40,000: Space Marine), and one that has cross $1 billion annually multiple times (Puzzle & Dragons).
I have worked across a multitude of genres (RPGs, racing, first-person and third-person shooters, action, adventure, fighting, puzzle, rhythm, etc.) on a variety of platforms covering several different business models. Whether it's a game targeted towards kids or adults, I am able to take lead and position the games to find the right audience.
