PRESS Relations
Transitioning from journalism to public relations in 2011, I've had a myriad of press hits throughout the years for the 70+ games I have worked on. Having done both internal and external/agency PR, I have knowledge of the inner-workings of both sides of the PR field when it comes to pitching press and influencers. Since joining GungHo, I have directed the PR and brand awareness to new heights the company including 14.3 billion media impressions with each year surpassing the previous. Below are select press clippings from hits throughout my career ranging from consumer to enthusiast media.
Nintendo Life (2019)
"A competitive take on the series" - Liam Doolan

Inverse (2016)
"For fans that have been waiting for the studio’s resurgence, Let It Die has all the signs of being long overdue great news." - Steve Haske













































