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PRESS Relations

Transitioning from journalism to public relations in 2011, I've had a myriad of press hits throughout the years for the 70+ games I have worked on. Having done both internal and external/agency PR, I have knowledge of the inner-workings of both sides of the PR field when it comes to pitching press and influencers. Since joining GungHo, I have directed the PR and brand awareness to new heights the company including 14.3 billion media impressions with each year surpassing the previous. Below are select press clippings from hits throughout my career ranging from consumer to enthusiast media.

GameInformer (2019)

"The moment-to-moment gameplay is fairly refreshing...Choosing just the right moment to play an action effect or drop a defender on the field to fight an incoming strike takes some getting used to, but the battles are better for it." - Dan Tack

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Nintendo Life (2019)

"A competitive take on the series" - Liam Doolan

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ComicBook.com (2019)

"Today, GungHo Online Entertainment announced that Grandia HD Collection will launch on Nintendo Switch via the Nintendo eShop next week on August 16." - Tyler Fischer

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Variety (2018)

"Publisher GungHo Online Entertainment has announced that two classic Japanese RPGs, “Grandia” and its sequel “Grandia II,” are coming to Nintendo Switch and PC." - Brittany Vincent

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Macworld (2018)

"...the strong sense of anime-inspired flair remains intact." - Andrew Hayward

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Vice (2017)

"After nearly two hours with the game, it turns out "super rad" is what's up." - Patrick Klepek

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Eurogamer (2017)

"Arguably, the most entertaining part of this stream is watching Gungho CEO Kazuki Morishita, dressed as Let it Die mascot Uncle Death, goofing around with the game's director Hideyuki Shin. I have met these men and they really are that ridiculous." - Jeffrey Matulef 

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GamesIndustry.biz (2017)

"Speaking with GamesIndustry.biz at E3 last week, CEO Kazuki Morishita explained the company's reluctance to center its business around mobile gaming." - Brendan Sinclair

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Inverse (2016)

"For fans that have been waiting for the studio’s resurgence, Let It Die has all the signs of being long overdue great news." - Steve Haske

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Giant Bomb (2016)

"I think it all comes together in a really singular way, pulling its influences together without ever quite feeling like it's biting too much from any one thing." - Jeff Gerstmann

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Pocket Gamer (2015)

"However, the vast majority of the company's revenues currently come from Puzzle & Dragons, a card-collection match-3 hybrid, developed and launched by a small team in February 2012." - Jon Jordan

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GameSpot (2015)

"After collecting "enthusiastic feedback" from a survey launched in April, GungHo Online Entertainment America will bring classic role-playing game Grandia II to Steam for Windows PC, the company told GameSpot today." - Alexa Ray Corriea

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PC Gamer (2015)

"The remastered release is based on the Sega version of the game, and was driven by an "overwhelming" demand for the game in a survey circulated via Twitter last month." - Andy Chalk

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GameSpot (2014)

"PlayStation 4 exclusive Let It Die will be a free-to-play survival action game with an asynchronous online component, according to a press release from publisher GungHo Online Entertainment." - Emanuel Maiberg

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Engadget (2014)

"Having already joined forces with Batman and Hello Kitty, hyper-addictive puzzle roleplaying game Puzzle & Dragons will next feature the giant robots and angsty teens of the Evangelion anime series." - Earnest Cavalli

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Polygon (2013)

"This profit is over 27 times what GungHo tallied up this time last year, and while it's nearly all due to a single smartphone game (Puzzle & Dragons) hitting it massively big in Japan, it still makes GungHo — for now, at least — a giant presence in Asian gaming." - Kevin Gifford

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Kotaku (2013)

"We asked the developer for some tips and tricks to help survive the game's unique brand of match-three madness." - Mike Fahey

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Fortune (2013)

"Morishita scored big in 2013 with mobile games and teamed up with No. 19 Son to invest in a Finnish gamemaker." - Marilyn Adamo

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Complex (2012)

"NBA Baller Beats is a game about dribbling a basketball. If that sounds like a good idea to you, then you'll probably love it. Most importantly, it works nearly flawlessly." - Michael Rougeau

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Engadget (2012)

"Primal Carnage makes a good first impression, with some deep thought put into its strange (and awesome) gimmick." - Xav de Matos

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NY Post (2011)

"Saints Row: The Third: proof that games are art" - William Vitka

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Bleacher Report (2011)

"WWE 12 Review: Perfect Features for WWE's Best Video Game Yet" -- Tim Daniels

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PC Gamer (2011)

"Relic have Space Marine's pacing just right: playing in lengthy sittings, I'd repeatedly reach what I thought was the end of my tether with endless war." - Rich McCormick

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GameSpot (2019)

"It's a lot of fun. I am going to keep playing after this stream." - Persia_XO

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Bleeding Cool (2019)

"For the third time, GungHo Online Entertainment is bringing back the Monster Hunter collaboration event to Puzzle & Dragons." - Madeline Ricchiuto

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IGN (2018)

"If GungHo makes good on delivering creative weaponry and polishes up the combat, Ninjala might just have what it takes to beat Nintendo at its own game. - Filip Miucin

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Geek.com (2018)

"And the art style hearkened back to retro anime including VHS scan lines in the pause screen. Yeah it’s a roguelike, but the core gameplay was enjoyable enough in its own right to justify the repetition. - Jordan Minor

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Kotaku (2018)

"You gotta be charmed by a video game in which one of the central mechanics is based around bubble gum." - Brian Ashcraft

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GamesRadar (2017)

"A hectic, borderline-sadistic hack-and-slash, you should only play Let it Die if you have a penchant for getting your ass handed to you." - Alex Avard

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GameZebo (2017)

"A gorgeous game of tactics that’s been hotly anticipated since 2015, Super Senso has finally launched — and it’s looking pretty sharp!"

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Metro UK (2016)

"A welcome return for Suda51’s dark, surrealist humour." - GameCentral

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Wall Street Journal (2016)

"GungHo said it plans to buy back the stake through a tender offer starting within 20 days from June 3 for ¥294 a share. Shares of GungHo closed at ¥302 Friday." - Atsuko Fukase

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Wired (2016)

"*Let it Die *is certainly addictive. There’s something there, in its madcap core, that is good and possibly great." - Julie Muncy

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Boys Life (2015)

"Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition may be the best kept gaming secret of the summer." - Staff

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Rock, Paper Shotgun (2015)

"Aye, sure, those are good things to have in an updated version. It doesn’t look massively different, but this is only an update, not a remake, so cool your jets." - Alice O'Connor

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Fast Company (2014)

"GungHo’s game Puzzle & Dragons creates an ingenious stew (part Bejeweled and part Final Fantasy) that is compulsively playable without feeling like a cheap cash grab. GungHo’s secret sauce earned it $763 million over the first half of 2013..." -Forbes Staff

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Venture Beat (2014)

"GungHo’s game Puzzle & Dragons creates an ingenious stew (part Bejeweled and part Final Fantasy) that is compulsively playable without feeling like a cheap cash grab. GungHo’s secret sauce earned it $763 million over the first half of 2013..." -Forbes Staff

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Wall Street Journal (2014)

"Chinese online-gaming giant Tencent Holdings Ltd. is teaming up with Japanese game developer GungHo Online Entertainment Inc. to bring the popular mobile game “Puzzle & Dragons” to China next year, according to a person familiar with the matter." - Juro Osawa

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Cult of Mac (2013)

"Looks like the venerable video game company is looking to get in on some of GungHo’s Puzzle & Dragons action with Taito’s own arcade-music mashup iOS game, Groove Coaster Zero." - Rob Lefebvre

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Forbes (2013)

"Gungho Online Entertainment is best known as the publisher of Puzzle and Dragons... which through skillful monetization reached revenues of around $2.5 million per day in April 2013 and was valued at $4.5 billion." - Daniel Nye Griffiths

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USA Today (2012)

"Capable of making you a better ball-handler, NBA Baller Beats is ideal for those who love hoops, hip-hop and rhythm games" - Marc Saltzman

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Destructoid (2012)

"After playing the closed beta, I can safely say that this a bright light in an otherwise dim sub-genre. Plus, you can play as a T-Rex whenever you want!" - Patrick Hancock

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IGN (2012)

"Pid does a great job of differentiating itself from the crowd of like-minded games, of giving itself a unique and welcoming aura that will appeal to all kinds of players." - Colin Moriarty

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Gizmodo (2011)

"This is a third-person shooter/hack and slash action game, but beyond that it's a great military sci-fi story." - Ed Grabianowski 

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CNN (2011)

"Red Faction Armageddon" puts together fast-paced, balanced action with very good graphics and a nice storyline for one of the top single player shooters of the year (so far)." - Larry Frum

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